This is my first in class walk cycle assignment. I used the new CS4 Bone Tool, mostly because that was what the assignment was. There are some glaring errors with this, like a small jump ever second or two, her hoodie goes to high like in the preview image, and the Bone Tool does some weird stuff to her legs in a few frames.
But besides that, i'm happy with it. And I enjoy drawing this character, her name is Bink. She is based off a friend of mine who used to play Zelda and only cut the grass; and was mexican. Bink = Beaner lINK.
Some minor things bug me, mostly her left leg; it goes past her skirt at the end of the animation, and the knee gets pretty messy when it bends, there.
All in all though, amazing work. I love the character, you really nailed the "nervous first day" expression, and minus the small things I mentioned,the animation is totally amazing.
Trust me, I've noticed all the errors; the only problem is I saved the file down a version, and it prevents me of making those changes. The messy part is part of the flaws of Bone Toolin'. But hey, nothing can be perfect on the first try!
I looked at the walk cycle you did, can you explain how you make the background transparent? Or did you just change the background to the same color as Deviantart?
All in all though, amazing work. I love the character, you really nailed the "nervous first day" expression, and minus the small things I mentioned,the animation is totally amazing.
Also smooth animation.